Thursday, February 26, 2015
Wednesday, February 18, 2015
How fast will games take hold in K-12. Could be huge. Gaming has woven its way into all areas of pop culture—sports, music, television, and more.
Friday, February 13, 2015
Tuesday, January 20, 2015
Wednesday, January 14, 2015
And the winners are.......................
Over the past 10 years hardware manufacturers have had strong success in K-12. Laptops, interactive whiteboards, tablets and smartphones have been the rage. But from a learning perspective, it's the development of wonderful, engaging, and adaptive software that is making a bigger difference. Content is still king and building software tools and platforms with the goals of better learning, now that just makes good sense.